FXG Fills, Strokes, Visibility, and Blend Modes

Paths and basic shapes can be filled (painting the interior of the object) and stroked (painting along the outline of the object).

In general terms, filling and stroking can be thought of as painting operations.

With FXG, you can fill a path or shape with:

  • A solid color
  • A solid color with opacity
  • A gradient (linear or radial)
  • A bitmap image (possibly tiled)

You can stroke a path or shape with:

  • A solid color
  • A solid color with opacity
  • A gradient (linear or radial)